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"Our belief was that we could make better games if we focused on one platform".

Back in the '90s, Rare was a real powerhouse developer for Nintendo platforms. As one of the earliest western studios to support the NES, it produced a string of titles and would later throw its weight behind the Game Boy and SNES – culminating in the groundbreaking Donkey Kong Country. During the N64 era, the firm took things to the next level with the likes of Blast Corps, GoldenEye 007, Diddy Kong Racing, Banjo-Kazooie and Jet Force Gemini.

It's little wonder, then, that when there was talk of the company being put up for sale, Microsoft got out its chequebook and made a considerable offer (why Nintendo didn't do the same is something that puzzles Rare co-founder Tim Stamper to this very day).

Read the full article on nintendolife.com